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GameMaker

The ultimate 2D game engine.

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Overview

GameMaker is a series of cross-platform game engines created by Mark Overmars. It is designed to make game development accessible to everyone, regardless of skill level. It features a drag-and-drop interface for beginners, as well as its own scripting language, GameMaker Language (GML), for more advanced users. It's a popular choice for indie developers creating 2D games.

✨ Key Features

  • Drag-and-drop interface (GML Visual)
  • GameMaker Language (GML) for coding
  • Integrated editors for sprites, objects, and rooms
  • Cross-platform export
  • Physics engine integration
  • Built-in image editor

🎯 Key Differentiators

  • Extremely fast workflow for 2D game creation
  • Easy to learn for beginners with its drag-and-drop system
  • Powerful scripting language (GML) for more complex games

Unique Value: Provides the fastest and easiest way to create and export 2D games for a wide variety of platforms.

🎯 Use Cases (5)

2D game development Indie game development Hobbyist game creation Educational purposes Rapid prototyping

✅ Best For

  • Creating commercial 2D indie games for PC and consoles
  • Developing mobile games with a 2D focus

💡 Check With Vendor

Verify these considerations match your specific requirements:

  • 3D game development
  • Large-scale, complex projects

🏆 Alternatives

Godot Construct Unity (for 2D)

More focused on 2D and generally faster for that purpose than Unity. Offers a more code-centric approach than Construct.

💻 Platforms

Windows macOS Linux iOS Android Web PlayStation Xbox Nintendo Switch

✅ Offline Mode Available

🔌 Integrations

Steamworks Google Play Services Apple Game Center

🛟 Support Options

  • ✓ Email Support

🔒 Compliance & Security

✓ GDPR

💰 Pricing

Contact for pricing
Free Tier Available

Free tier: Free for non-commercial use on all platforms.

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